Articles tagged

Matthew

Responsibility Overload

In programming, there is a philosophy called the Single Responsibility Principle (SRP). It’s a simple principle, but surprisingly easy to violate and even trickier to apply in real life.

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Breaking The Fear of Failure

Through play, we break the spell the enemy has us under and start to see the truth about failure, which is that it isn’t to be feared and avoided but to be embraced and learned from as a step toward our purpose.

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Our Aversion to Loss

Human beings have an aversion to loss. We feel deep grief when something is taken away from us, and the possibility of loss can create fear and nervousness. As game designers, it’s important to understand the psychology around loss so that we can take care of our players and intentionally craft the types of experiences they desire.

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A letter worth opening

Faith, craft, and encouragement.

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